The problem here is not the effect of the items, the effect of the item is fine as it is.Ī box in a corner of a slope won't piss me off neither a box while you're swinging, placing it there also requires skill, what doesn't require skill is the spam, by adding a delay you don't fix the problem I'm trying to point out.
What you're saying then is just adding a delay on the cast of it if I'm not misunderstanding anything.
#Speedrunners game cast full#
Dash the night, sure you can go bottom but that's barely viable at full screen if you are behind How nice would it be for people not to be able to easily block every high speed 1 box wide area, e.g.
Can you imagine how much more skill /less cancer would be in boxing slopes if a box when you are dropping fast gets slightly less speed than you to ensure it stays behind then goes flying off a slope. I would suggest adding momentum mechanics to boxes and mines. The weapon system is mostly fine the way it is. Originalmente postado por TaTa:Can people give this post attention, I really like that idea. a higher skilled player won't give a ♥♥♥♥ about your itemsīUT I could understand triple box being removed for just single box like in Tournament settings.Įdit: also, tackles are way worse than items. also, your items will be useful only against players of your rank. many players bought the game because of the amazing golden hook at the steam trailer, which felt like a perfect revival for PSX Micromachines and Micromaniacs games.Īnd your own items will kill yourself so many times, it's not like an easy win just for using them. This is a crucial game element that has been there forever, removing it would mean changing the premise of the game. There is no way you could get votes to support this, if the majority of people would dislike items, everyone would be on casual modes playing with no items setting. You'll need to get votes or signatures to support this specific claim because the items arguement no longer gets off the ground. So far, none of them have been successful. Originalmente postado por Flying Soda:There have been a lot of discussion to remove items from ranked. This rocket has a lot more devestating effect than if i had just released it mindlesly during a wide open speed section. I might add that with thought used items end up being more devestating than just mindless spam: While the boulder produced slightly different results than i expected(i.e., i was expecting it to hit them as they were coming down from the top section), i still made a conscious, split second decision to take the slower route above to dodge the boulder hitting me on the bottom.
#Speedrunners game cast how to#
I think no-items need to be confined to casual play as they are, as items introduce another layer of skill when it comes to planing how to use the current pickup and where, as well as anticipating, reacting to and dodging items, as well as perhaps plotting an alternate, even if a worse course in the case when you predict an item might strike you somewhere: Agreed, since gifs are life, gifs are love, i tend to try to use items in more interesting, creative ways or just try to use them in a more fun way than just dropping a box in a slide section, with a playstyle like this i have a lot more fun than just a regular run. Originalmente postado por mochilo:someone just got box'd If you would like to have to share any other why this a good idea or any thought you may have, please post a comment below. There are a lot of other things I would like to address but, this one seemed the most urgent. This is a just a suggestion that I was wondering after playing a few matches. This way, the people who want to play a map based on skill and not items can still have fun, and still have their own way of enjoying this wonderful game. What I think is a great idea, would be to add another mode called No-Items Ranked Play. I'm not saying take out the items entirely, no, far from it actually. Once you are doing really good, someone will get an item like a freeze ray and stun you for 20 seconds, making you lose. These so-called "items" are a burden to the fun and joyful ranked play. When I play speedrunners, something in this game always seems to bother me.